This is a rolling list, I will keep adding to it as and when I find 😊

Don't Make Me Think by Steve Krug - This book is a classic in the field of UX and offers timeless advice on web usability. This is how the book looks like:

Nielsen Norman Group Articles & Reports - This website offers a wealth of free articles and reports on various UX topics.
Growth.Design — Better Products, Better Growth.
**Growth.design case studies-** They break down processes and find usability issues down to every small detail
Nielsen Norman Group: UX Training, Consulting, & Research
Nielsen Norman Group Articles & Reports - This website offers a wealth of free articles and reports on various UX topics. This is the book you will find the toppers cramming up right before exams (except that you’ll do this with interviews)

Rocket surgery made easy by Steve Krug- KING OF USABILITY- learn A to Z about usability testing

Web Anatomy- Interaction Design Frameworks that work- Jared Spool, Robert Hoekman: Learn about design systems and frameworks- and structures!

Quantitative UX- Chris Chapman- Everything you need to know about knowing numbers in UX
The Ultimate UX Design Glossary: 91+ Terms You Should Know
The UX Glossary- find all the terms you need to be thorough with
Designing The Information Architecture (IA) of Mobile Apps
Designing information architecture- learn the basics
https://asktog.com/atc/principles-of-interaction-design/
Principles of interaction design- what you need to know to get started.
https://assets-global.website-files.com/59ace8427353c50001765cbd/60d20b8dbb62405deb641ba2_2021-uxr-tools-map.pdf
The ultimate guide for the research method tools you should apply :D

Hooked: got me hooked to the way the author thinks, i would say it is the “design of everyday digital things”. SO MANY INTERESTING THEORIES THAT WILL KEEP YOU THINKING FOR DAYS AFTER YOU HAVE FINISHED THE BOOK
Good design | About us | Vitsœ
10 things that you should fundamentally know as a designer.
Conduct this assumption exercise at the start of any design process to arrive at relevant assumptions by you and your team and form the problem statement BEFORE you start designing.

Most of all the UX processes we follow today comes from Lean UX methodology, especially if you are in a start-up and working in an Agile environment. With UX research in the core of the process, Lean UX provides great insights into how a collaborative and iterative process leads to best outcomes :)

Although this book covers a lot about how piquing the curiosity of the user is the key to making them engaged and how various behavioural psychology and positive psychology theories apply to UX, what truly stuck by me was the concept of gamification is delighting users. Definitely worth a read for the beautiful examples it gives!